Resident Evil Wiki
Resident Evil Wiki
(Wrong information, this is not a reference to the movie The Amityville Horror, but an reminiscent element of Nintendo's "Sweet Home".)
(→‎Zombie Wesker: added information.)
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==Zombie Wesker==
 
==Zombie Wesker==
 
[[File:SAT Zombie Wesker.jpg|thumb|right]]
 
[[File:SAT Zombie Wesker.jpg|thumb|right]]
The Sega Saturn version of the game featured an exclusive mode called [[Battle Game (Resident Evil)|Battle Game]]. One of the enemies the player can come across is a zombified [[Albert Wesker]], who takes more shots to kill than normal zombies.
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The Sega Saturn version of the game featured an exclusive mode called [[Battle Game (Resident Evil)|Battle Game]] (also included in the Gamecube port). One of the enemies the player can come across is a zombified [[Albert Wesker]], who takes more shots to kill than normal zombies.
   
 
==Red Hunter==
 
==Red Hunter==

Revision as of 21:12, 25 July 2014

This is a list of easter eggs that can be found in Resident Evil and its 2002 remake. Images will be supplied to each section when available.

Blood on the walls

In the original game a blood stain can be found on the wooden part of the back wall in the Main Hall. It can be found when turning right to the second level; it's right at the top of the stairs. At one point early in the development, there were to be blood stained messages on the walls. This was the only remnant. One of the messages was supposed to say "For God's sake, get out!" this is a remnant of the Nintendo's game "Sweet Home".

The Trial version of Resident Evil has a bloody message near the wast-wing staircase. It reads painful breathing... someone stop this suffering... (くるしい、息が…誰かこのくるしみをとめて… Kurushī, iki ga… Dare ka kono kurushimi o tomete…?). Based on the grammar and background, it was left incomplete when the writer fell to the floor.

Greek tombstones

In the Resident Evil remake, one of the Greek tombstones in the mansion's graveyard reads out as "Capcom".


Zombie Wesker

SAT Zombie Wesker

The Sega Saturn version of the game featured an exclusive mode called Battle Game (also included in the Gamecube port). One of the enemies the player can come across is a zombified Albert Wesker, who takes more shots to kill than normal zombies.

Red Hunter

When activating power to the elevator in the mansion basement, walk upstairs through the kitchens rather than use the elevator. Running down the hallway to Kenneth's body and the dining room, a red-coloured Hunter α will burst through from another corridor. If this enemy is encountered, the loading zone will consist of both corridors for the rest of the game.


Message from the director

If the player succeeds in beating Invisible Mode within five hours, they will unlock the following message from Resident Evil director, Shinji Mikami:

Thank you for taking the time to play all the way through 'biohazard' (Resident Evil). If you're reading this letter, I salute you! You are truly a remarkable player! I imagine you must have had some pretty memorable experiences along the way!



The pain of seeing the "Game Over" screen time after time... The sweet taste of victory after you finally beat the game... The feelings of camaraderie you shared with your character... The excitement... and the overwhelming sense of dread.

We believe that games are more than just the product of a team of developers. It takes the support of dedicated players like you to make a game worthwhile.

For this reason we are truly delighted when someone enjoys one of our games as thoroughly as you have.

Therefore, on behalf of the entire staff, please allow me to express our gratitude and congratulate you on a job well done!

Thank you very much for playing!

Shinji Mikami
Dev Team Representative