Resident Evil Wiki
Resident Evil Wiki
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Mark can also attack with melee swinging weapons (such as Iron Pipes and Wooden Poles) more effectively, using an ability known as "'''Big Swing'''". This swing requires some time to perform, but pays off in big damage.
 
Mark can also attack with melee swinging weapons (such as Iron Pipes and Wooden Poles) more effectively, using an ability known as "'''Big Swing'''". This swing requires some time to perform, but pays off in big damage.
   
In many scenarios, there are heavy objects that only Mark can push alone (the tour bus in "[[wild things]]", the broken patrol car in "[[desperate times]]", etc.) which usually reveal new items or paths that the survivors can use. Without Mark these objects require 2 people to push.
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In many scenarios, there are heavy objects that only Mark can push alone (the tour bus in "[[wild things]]", two metal crates in "underbelly" the broken patrol car in "[[desperate times]]", and another metal crate in "end of the road".) which usually reveal new items or paths that the survivors can use. Without Mark these objects require 2 people to push.
   
 
Due to his size and old age however, Mark isn't the swiftest of the survivors. Due to his large size, Mark is the only one of the eight survivors who cannot hide in any of the available lockers or underneath beds throughout the two games.
 
Due to his size and old age however, Mark isn't the swiftest of the survivors. Due to his large size, Mark is the only one of the eight survivors who cannot hide in any of the available lockers or underneath beds throughout the two games.

Revision as of 02:03, 23 November 2014

Mark is a tall, strong individual whose abilities reflect his toughness. Mark has a lot of health and is capable of taking many hits before he goes down.

Mark is capable of blocking enemy attacks with his Guard ability, taking minimal damage and sometimes without sustaining viral infection. Very few enemies are capable of knocking him out of it, with Hunters, Thanatos, and the Tyrant from "end of the road" being notable ones.

Mark can also attack with melee swinging weapons (such as Iron Pipes and Wooden Poles) more effectively, using an ability known as "Big Swing". This swing requires some time to perform, but pays off in big damage.

In many scenarios, there are heavy objects that only Mark can push alone (the tour bus in "wild things", two metal crates in "underbelly" the broken patrol car in "desperate times", and another metal crate in "end of the road".) which usually reveal new items or paths that the survivors can use. Without Mark these objects require 2 people to push.

Due to his size and old age however, Mark isn't the swiftest of the survivors. Due to his large size, Mark is the only one of the eight survivors who cannot hide in any of the available lockers or underneath beds throughout the two games.

Inventory

Personal Item: 9mm Handgun

Mark's duty weapon and his favorite gun, he carries his Beretta 92F/FS with him always. His version has the advantage of not losing its power at any range.

Extra Item (Outbreak File #2 Only): Handgun Magazine

Learning well the lessons of Vietnam, Mark always carries an extra magazine, just in case.