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Plague Crawler

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Plague Crawler
Plague Crawler
Biological information
Based:Several unspecified insect species
Length:Almost 2 m (6 ft 7 in) [1]
Development information
Date of
creation:
Before 1988
Created via:t-Virus infection & gene splicing
Purpose:Experimental
Status:Extinct
Gameplay information
Last edit: 3 months ago. (Purge)


The Plague Crawler was an early attempt at creating a Bio Organic Weapon (B.O.W.) from arthropod specimens, namely insects. It is featured as an enemy in Resident Evil Zero and Resident Evil: The Darkside Chronicles".

HistoryEdit

An experimental form of arthropod-based bio-weapon created by Umbrella co-founder Dr. James Marcus, the Plague Crawler was part of his early trials with a newly created variant of the Progenitor virus known as "t".[1][2] They were created by manipulating the genes of various insects with the virus.[1]

They were considered unfit for heavy combat due to their lack of intelligence and control, and so were subsequently disposed of. However, a few of the specimens survived and managed to procreate outside unnoticed, even as far as Raccoon City itself. Several of the surviving Plague Crawlers were later encountered by S.T.A.R.S. Bravo Team recruit Rebecca Chambers and ex-lieutenant Billy Coen during their exploration around the site.

Others that escaped annihilation were purchased by Javier Hidalgo in the 21st century as low-cost bioweapons.[2] These B.O.W.s were last seen during Operation: Javier in the 2002 Amazon rainforest by Leon S. Kennedy; Jack Krauser and Manuela Hidalgo when Javier had them captive in his torture/prison chamber where countless victims met their demise by these creatures.

BiologyEdit

Plague Crawlers can reach up to two meters (about six-and-a-half feet) in length. They attack their pray with large, cutting pincers and aggressive tackling.[1] Dark, wet areas are the Plague Crawler's preferred habitat, many of them inhabiting various areas in the upper levels of the Umbrella Research Center.[1]

GameplayEdit

Resident Evil ZeroEdit

The following is a translated adaptation of a hitset chart found in the Biohazard 0 KAITAISHINSHO guide. It describes how much damage each weapon does to the enemy and, bracketed, how many times the attack should be performed using only that weapon in order to kill.

Number of attacks and the amount of damage required to kill for each weapon
Type of weapon
The amount of amage and number of attacks required to kill
Close range Mid-range Long range Very long range
Knife
10(11~15)
Handgun Normal 17(7~9) 15(8~10) 13(9~12) 3(10~14)
Handgun Custom 22(5~7) 19(6~8) 16(7~10) 5(22~30)
Shotgun 70(2~3) 49(3~4) 35(4~5) 10(11~15)
Molotov Cocktail
Direct hit:70(2~3)、Blast:50(3)
Grenade Launcher Grenade Rounds
Direct hit:110(1~2), Blast:22(5~7)
Grenade Launcher Flame Rounds
Direct hit:200(1), Blast:40(3~4)
Grenade Launcher Acid Rounds
Direct hit:110(1~2), Blast: 11(10~4)
Magnum 400(1) 360(1) 320(1) 100(2)
Magnum Revolver
Direct hit:600(1, Post-penetration: 200(1)
Sub-machine Gun
12(10~13)
Rocket Launcher
800(1)

Resident Evil: The Darkside ChroniclesEdit

They are featured as an enemy in the Operation Javier scenario.

DevelopmentEdit

DALI
Plague Crawler artwork titled "DALI(仮)"
ForerunnerAdded by Forerunner

Earlier in the game's development, the Plague Crawler was given the placeholder name of "DALI". Artwork for it can be found in the Resident Evil Zero Official Strategy Guide, published by BradyGames.[3]

GalleryEdit

SourcesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Resident Evil Archives. BradyGames. p. 168. 
  2. 2.0 2.1 Resident Evil: The Darkside Chronicles, Plague Crawler (file)
  3. Resident Evil Zero Official Strategy Guide. BradyGames. p. 157. 


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