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Pluto

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Pluto
Plutoresidentevildeadaim 2
Biological information
Based:Human
Development information
Created via:Primary t-Virus infection
Experimentation
Status:Deceased
Gameplay information
Last edit: 23 days ago. (Purge)


The Pluto was one of Umbrella's failed bioweapons experiments. It shares its name with the Roman god of the underworld.

HistoryEdit

Originally a condemned criminal only known as "α" (Alpha), what would become Pluto was subject to numerous experiments.[1]

On the first day of the experiment, a metal rod was hammered into his frontal lobe to alleviate pain.[1] On the fourth day, his eyes were removed to test how his other senses would react.[1]

Later into the experiment, he would gain mass, becoming overweight around the time he was given steroids to improve his muscles.[1] Despite his immense size, he is also incredibly fast and his acute hearing makes him very accurate.

The experiment was suspended on day 41 after "α" managed to escape, killing five guards in the process.[1][2] He would meet his demise at the hands of Bruce McGivern, a government agent sent to arrest a Bioterrorist.

BiologyEdit

Pluto became an incredibly obese, though surprisingly fast being, and developed an extraordinarily-sensitive level of hearing, allowing him to supersede his lost eyesight. His head served as a weak spot to potential adversaries, as the numerous operations had left his brain exposed when he escaped.

StrategyEdit

Pluto uses his heightened sense of hearing to find his prey. Upon finding his prey, he will run into them, crushing them with his mass.[notes 1] To avoid him, it is best that you do not run, but instead walk around the crates, confusing him. It is advised that the player keep an eight meter distance between themselves and Pluto, and avoid sudden sounds and movements when it moves its head restlessly.[notes 2]

Although its size portrays it as an impenetrable foe, its head is a noticeable weak spot. Using the Silenced Handgun to make pot-shots at its head will lead to a quick defeat.[notes 3]

GalleryEdit

SourcesEdit

notes
  1. Excerpt from GUNSURVIVOR4 website:
    " 問題なのは音をたてて「気づかれた!」って時ですが、猛ダッシュで追いかけてくるので、ひたすら逃げまわってください。"
  2. Excerpt from GUNSURVIVOR4 website:
    " 常に、忍び歩きで、プルートーと8メートル以上の距離をとりつつ、プルートーがきょろきょろと周囲を探している時は、移動したり攻撃したりしないようにしましょう。"
  3. Excerpt from GUNSURVIVOR4 website:
    "以上の事を守りつつ、なるべくサイレンサーで頭のてっぺんを攻撃していれば案外少ない弾数で倒せるはずです。"
references
  1. 1.0 1.1 1.2 1.3 1.4 Capcom. Resident Evil: Dead Aim. (Capcom). File: Experiment α Log.
  2. 無題ドキュメント (Japanese). Capcom. Retrieved on 2012-08-20.

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