Rocket Launcher
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| “ | Do major damage to any target. (Single fire) | ” |
The Rocket Launcher is a staple in the Resident Evil series as the main character usually only acquires it at the end of the game, using it to defeat the final boss.
- Resident Evil Zero - Unknown Design
- Resident Evil - M202A1 FLASH Rocket Launcher
- Resident Evil 2 - FIM-92 Stinger
- Resident Evil 3 - M202A1 FLASH Rocket Launcher, FIM-92 Stinger
- CODE: Veronica - Unknown Design
- Resident Evil 4 - RPG-7, Rocket Launcher (Special), Infinite Rocket Launcher
- Resident Evil 5 - RPG-7
- Survivor - M20A1 "Super Bazooka"
- Outbreak/Outbreak - File 2 - M136 AT4
Contents |
[edit] "Unknown" Rocket Launcher Designs
Both Resident Evil Zero and CODE: Veronica feature a Rocket Launcher that appears to be an original design, possibly manufactured by Umbrella.
[edit] In Resident Evil Zero
Obtained by beating the game in less than 3.5 hours with an S-Rank. Takes up two inventory slots.
[edit] In CODE: Veronica
Gained after beating the game in 4.5 hours with an A-Rank.
[edit] Trivia
- The velocity at which the rockets fired from all these Launchers travel is very slow compared to their real life counterpart, in game they all travel at a constant velocity, while in real life they launched with an initial velocity of about 300 m/s and increase their velocity up to 900 m/s probably detonating at this point.
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