|Created via:||t-Abyss further mutation|
"A giant bulge of rotten flesh. Expect to be split in two if you are caught..."
The Scagdead is created when the t-Abyss virus undergoes a secondary mutation within a human host body. This mutation occurs when the victim has a stronger-than-normal resistance to the virus, slowing its spread. The result is the grotesque, disproportionate body characteristic of a Scagdead - this transformation occurs once in roughly a thousand hosts.
Scagdeads appear as huge, fleshy, lumbering creatures with pillar-like legs. They are slightly taller than an average human, but much bulkier. Their coloration is mostly grey, save for a flesh colored patch where the remnants of the original human host remain. The host's head is effectively displaced by a massive fanged maw which opens vertically. In some cases, the host's head can repeat some words and phrases - this is dependent on the extent of the mutations on the head. The Scagdead does not actually have a consciousness, merely repeating words relevant to the host's previous consciousness as meaningless chatter.
The left arm of the creature remains virtually unchanged from a regular human's, albeit emaciated and with an additional flipper-like appendage directly beneath it. On the other hand, the Scagdead's right arm has been grotesquely mutated - it has become extensively muscular (although obscured by folds of flesh) and tipped with an organic mimicry of a buzz-saw. This appendage can be swung multiple times in quick succession, mimicking attacks that of a Chainsaw Majini or Giant Chainsaw Man, and serves as the Scagdead's primary means of attack.
Scagdead are also capable of vomiting up clam-like objects that serve as Bear Traps. These objects can stall the player, allowing the Scagdead to close in and attack, but they can also be destroyed with a single bullet from any gun.
The Scagdead usually moves in a slow manner, but it can close in its distance between the player quickly. A Scagdead performs a very damaging normal attack, and another one which instantly kills the player. Its attacks are:
|Swing||Heavy||The creature swings its buzz-saw at the player, stunning the player momentarily.||It is best to stay away from its buzz-saw, as a single swing can inflict heavy damage.|
|Grab and Saw||Instant-death||The creature grabs the player using its maw, slams the player on the floor, grinds the player on its buzz-saw and then throws the player on the floor.||This attack can be avoided by avoiding close combat situations with the creature.|
|Organic bear trap||Light||The creature's maw spits out an organic bear trap, used to trap the player.||The player can avoid these by shooting it. Moving away from it is also recommended.|
Only four Scagdead are encountered in the Campaign: two on the Queen Zenobia, of which one is fought as a boss by Jill Valentine and Parker Luciani on the Promenade Deck, and the other one on Jill's way to the drone's remote control. Another two are fought on board the Queen Semiramis' casino. Scagdeads can be encountered numerous times within Raid Mode as well.
The Scagdead returns in the Raid Mode from Resident Evil Revelations 2.
Kills and death info for the regular Scagdead and the specific Scagdead that was the Comms Officer are tracked separately on Resident Evil.net.
A Scagdead diorama figure can be purchased (title as "Scagdead" but modeled after the Comms Officer) can be purchased for 1500 Points. 30 of them can be obtained and they take up 2x2 spaces on the diorama stage.
- Scagdead creature info and diorama description:
"Scagdead are a type of spontaneous Ooze mutation. Although the t-Abyss virus is incredibly infectious, certain individuals appear to be somewhat resistant. The virus' progress cannot be stopped however, only slowed. Remaining completely conscious during the process, the host gradually loses control over its body, with its mind eventually being consumed by the resulting insanity. After the mutation is complete, the unconscious mutterings of the host are eerily similar to those of a sleepwalker."
- Scagdead (Comms Officer) creature info:
"This particular Scagdead blocked Jill and Parker's path on their way through the Promenade. Formerly the Queen Zenobia's Communications Officer, the virus-induced mutations have left him utterly unrecognizable aside from his final 'Mayday' broadcast."
- The Comms Officer that mutated into a Scagdead on the Queen Zenobia will utter a variety of different phrases while hunting, attacking or when receiving attacks from the player. These include: "Mayday, mayday... This... is the Queen Zenobia... Emergency call number", "I don't feel like myself anymore", "Tasty", "Please stop! I'm human!", "I need... hug.", "I can't feel my legs", and "Let me talk!". Upon dying, he will say "Maaaydaaay..." one last time in a deeper voice, although he may or may not say this within Raid Mode.
- The other Scagdeads on the ship don't speak phrases due to their human head having mutated like rest of the host's body; instead they just maul and roar when they receive damage.