Whopper
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| Whopper | |
| Biological information | |
| Based: | Human |
| Development information | |
| Created via: | C-Virus (likely gaseous infection) |
| Purpose: | Unknown |
| Gameplay information | |
| Last edit: | 54 days ago. (Purge) |
This larger variation of the standard zombie is encountered by Leon, Helena, and Ada throughout Tall Oaks, notably in the subway of Tall Oaks Station and the catacombs of the Forest Cemetery. Ada also encountered two more on top of the Quad Tower in Lanshiang. There are also rarer, larger versions called Whopper Supremes.
Contents |
Biology
As to be expected, this variant bears a resemblance to other zombies. Most obvious is the same dying grey color of their flesh tone and markings that show likely bruising to the muscle tissue beneath it. Made apparent immediately, this creature's main identifier is its sheer size. Aside from being taller than the average male human, its body mass is also substantially more than normal. The amount of fatty tissue is likely what makes these zombies considerably more resistant to gunfire than regular zombies, which have pieces of their body easily torn off.
Its size also seems to give it the advantage of strength. It is shown being capable of easily knocking a person back with a single strike as well as lifting them up to head-level with extreme ease. In spite of its size, this type of zombie is still extremely able. Although typically slow and lumbering, more so than normal zombies due to their size, they are still capable of bursts of speed as they charge at their intended prey.
The Whopper Supreme is identical to the Whoppers except for the difference in size and the remnants of a shirt.
Behavior



Added by BigCheese1When Leon and Helena encounter this type of zombie in the Catacombs, it uses it's weight advantage on several wooden bridges to make Leon and Helena lose their balance, giving the zombie the opportunity to quickly close in and attack the two.
When the Whopper is killed, it can fall down on the player and seriously harm them.
Gameplay
The Whopper relies heavily on its sheer size to attack. Its attacks include:
| Attack | Damage | Description | Strategy |
|---|---|---|---|
| Arm Swing | 1-2 Bars | The Whopper swings the arm towards the player, knocking them back if hit. | The player can avoid this attack by either combat diving to either sides or by sliding past the creature as this attack is quite predictable. |
| Bite | 3 Bars | The Whopper grabs and lifts the player up and starts biting on their abdomen. | This attack is also quite predictable, similar to the Arm Swing. It will stretch its arms out if it attempts to do this. The player can avoid this attack by simply backing away or by combat diving. |
| Ram | 2-3 Bars | The Whopper will try to charge and ram the player, knocking them back if hit | Like the other two attacks, this one is quite simple to avoid. The player can move away from its ramming direction by simply diving to either sides. |
| Falling | Unknown | When the creature is killed, it will fall down and damage the player if they are in its falling direction. | The player can just simply move away when it is doing this. |
| Stomp | Execution | When the player is in dying state, the Whopper will stomp the player trapping them under its weight and stomping its victim again, finally killing them. | There is no known strategy to avoid this execution move. |
Strategy
The Whopper is very straightforward, attacking head-on and bowling over anything in its way, including other zombies. It is very slow, but can both receive and inflict high amounts of damage. Its main pattern of attack is a simple charge, where it will either run the player over or pick them up over its head and rip at their stomach. A Whopper cannot change directions after beginning a charge, so it is quite simple to move out of its way.
A Whopper's legs are its weak point, and dealing a certain amount of damage to each leg will stun it for 5–8 seconds. This is best achieved at mid-range with an Assault Rifle, inflicting consistent damage while leaving room to dodge a charge. Shotguns are also effective, and can stun a Whopper after two blasts to both legs. Explosives are also effective in dealing with this creature, particularly remote bombs and grenades. Incendiary grenades are especially useful, dealing high damage and almost always stunning it. Lastly, Ada's crossbow is very effective, stunning it with 2-4 normal arrows from any range. Pipe bomb arrows can be a blessing, dealing high amounts of damage and firing just as quickly as normal arrows, but the timed explosive effect can be used against the player if the Whopper manages to charge within range.
Gallery
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