Resident Evil ZeroEdit
The Handgun will be part of Rebecca's default loadout in the main game and in Leech Hunter. It holds 15 bullets at a time. A second Handgun can also be found in Leech Hunter in the Drawing room that is fully loaded.
It works well on zombies and other lesser enemies usually causing them to flinch, but is not suitable for when facing larger enemies, such as Hunters as they have much more health and tend not to flinch as easily.
When combined with the Handgun Parts, the weapon will be called the Custom Handgun. Visually, it adds a small scope on top of the weapon. It increases the chances of scoring a critical hit on enemies and allows it to be fired faster.
- Examine: Handgun
"The standard equipment for S.T.A.R.S. officers. It uses 9mm parabellum rounds."
- Examine: Custom Handgun
"A custom handgun that's been fitted with a scope for greater accuracy. These modifications should make it easier to hit a target's weak point."
"A S.T.A.R.S. custom automatic. Fires 9mm Parabellum rounds."
The Samurai Edge is available in the Resident Evil remake, where it is referred to as the Handgun. If you are playing as Jill, you begin with it in your inventory upon entering the Mansion. If you are playing as Chris, you will find this weapon shortly after discovering the body of your comrade Kenneth; it can be found after returning to the Main Hall after the discovery.
This weapon is good against lesser enemies, such as zombies and crows, but it should be switched out for a shotgun when facing Crimson Heads and other more powerful enemies. It has a small chance to land a critical hit against non-boss enemies, instantly killing them, as well as retrieving used daggers and preventing Crimson Heads if the victim was a regular zombie.
With proper timing, it is possible to fire this weapon with the same burst-fire as Barry's variant below, the attack button must be pressed at a very specific interval to do this however.
"An automatic that fires .40SW rounds."
Barry's Custom Samurai Edge can be unlocked after beating the game on Normal or Hard difficulty in under 5 hours. It is featured with a heavy slide, a compensator, and an extended magazine. It has unlimited ammunition, does not need to be reloaded, and fires in 3-Round Burst. The weapon fires .40SW rounds rather than the 9mm rounds that the Handgun uses. This Samurai Edge model has a higher chance to perform a critical hit if the player does not use the 3-Round Burst function.
After unlocking the weapon and saving the game afterward to create a Cleared Save file, the player will find the infinite ammo Samurai Edge alongside the Handgun in their inventory when they next start a new game loaded from that Cleared Save file. However, if/once the player has completed the game in under 3 hours, it will be replaced with the infinite Rocket Launcher in the inventory and the Samurai Edge can be found in the Item Box.
Resident Evil: Deadly Silence EditThe Samurai Edge in the DS version replaces the original Beretta. It has two renders in the game, one of them is used in Original mode and a darker version is used in Rebirth mode.
Resident Evil 3: Nemesis Edit
The Samurai Edge appears in Resident Evil 3: Nemesis as Jill Valentine's main handgun. It is available as her starting weapon in Resident Evil 3: Nemesis on the Hard Mode. In Easy Mode this weapon can be found in the Item Box.
"M92F Custom. A custom handgun made for S.T.A.R.S. It uses 9mm parabellum rounds."
"Enhanced M92F Custom. It is loaded with enhanced 9mm parabellum rounds."
The weapon has a magazine capacity of 15 normal Handgun rounds. It is a preferred choice when fighting lesser enemies such as zombies and Zombie Dogs. However, due to the limited power of its bullets, it tends to be rather useless against stronger enemies such as the Hunters.
The gun is also able to chamber enhanced ammunition, which increases it's firepower.
Resident Evil: Umbrella ChroniclesEdit
The Samurai Edge appears in Resident Evil: The Umbrella Chronicles. It is used by S.T.A.R.S. Members Chris Redfield, Jill Valentine, Rebecca Chambers, and Albert Wesker during the Mansion Incident Scenario as the standard Handgun.
Resident Evil: Darkside ChroniclesEdit
In the Wii version, Chris uses a Samurai Edge during gameplay. This was changed to the Glock 17 for the PS3 version.
Resident Evil 5Edit
The Samurai Edge makes an appearance in Resident Evil 5. It is seen used by Albert Wesker during his fight with Chris. He draws it out on Chris during the fight on the aircraft. He points it to Chris' head and says a few lines, before getting interrupted by Sheva stabbing him in the forearm with her knife. After more fighting, the Samurai Edge is shot out of Weskers hand by Sheva. It is presumably lost shortly after the aircraft crashes into a Volcano.
The Samurai Edge is only usable in Mercenaries and Mercenaries Reunion Mode. It is used by Wesker's S.T.A.R.S. Outfit and Barry Burton character in reunion.
Resident Evil: Operation Raccoon CityEdit
"The Samurai Edge is a custom-made pistol created for S.T.A.R.S.. It was designed by Joseph Kendo and was sold in Kendo's gun shop."
The Samurai Edge was first hinted to appear in the game when it was listed in the Current Stock Catalogue for Kendo's Gun Shop Website, which is a part of the Inserted Evil network of websites; a promotional site for REORC. Jill Valentine makes an appearance in the game, using her Samurai Edge. The in-game model has an under-barrel laser module. The Samurai Edge can be selected for use by players while playing as the It must be purchased with 25,000 experience points at the secondary weapons menu. While it is the second most expensive gun in the game, it also has the fastest rate of fire out of all the pistols, the second most damage and a 15 round magazine, making it well worth the buy. This weapon has 60 spare rounds initially and 120 spare rounds maximum.
|Blood Frenzy||Rate of Fire|
Resident Evil: RevelationsEdit
This weapon is present in Resident Evil: Revelations and is available after purchasing the DLC "Jill's Samurai Edge + Custom Part: "S.T.A.R.S.". The Custom Part: "S.T.A.R.S." is present in the Raid Mode, but the weapon is present in the campaign as well.
"The standard weapon issued to members of S.T.A.R.S.. Made smaller for easier use. The medalion on the grip is special light blue."
This handgun has initial firepower of 140, firing speed 1.77 and capacity of 8 rounds in the magazine. It also has 4 slots, what makes this handgun very useful.
In Raid Mode, this handgun is of level 1 after purchasing. But player can buy this weapon in the Store. The level and price of handgun in the Store will rise with the player's level respectively.
Resident Evil: Revelations 2 Edit
Barry's Samurai Edge Edit
In Resident Evil: Revelations 2, Barry brought along his Samurai Edge with him when venture to the mysterious island in the game. Strangely, his Samurai Edge used the regular 9mm ammo and not .40SW like it did in Resident Evil Remake. It can be assumed that Barry modified the handgun later after the mansion incident.
In campaign,it has the same firepower as Handgun MPM.However in raid mode,when at the same level with other handguns,it is more powerful than them but compensates this with a slower fire rate.
During the first trailer released for Resident Evil: The Darkside Chronicles, Claire can be seen wielding Samurai Edges. However, the guns have been completely removed and replaced with the appropriate VP70 for Leon, and Browning Hi-Pwer for Claire.
Also, during Resident Evil: Umbrella Chronicles the Samurai Edges used by Chris, Jill, Rebecca, Wesker and Richard are incorrectly modeled as standard 92FS handguns with Samurai Edge textures. This is incorrect, as the Samurai Edge should feature the heavier Brigadier slide. The slides also feature forward serrations in this game, as well as a slight hump where the brigadier's hump is located, only not as pronounced.
During the E3 demo of Resident Evil: Operation Raccoon City, Leon is seen holding a Samurai Edge (in place of the Glock 17 he used in the teaser trailer). However, he uses a Desert Eagle in the final version of the game.
Lost Planet 2Edit
When Albert Wesker was initially announced as a bonus character in Lost Planet 2, his Samurai Edge was also announced as a special short range weapon (sharing this weapon slot with shotguns, revolvers and flamethrowers) to go with him. However, the gun was eventually removed from the final game. The Revolvers from the same game appear to be based on Barry's model.
Marvel vs. Capcom 3/Ultimate Marvel vs. Capcom 3 Edit
Albert Wesker uses his Samurai Edge as an attack in Marvel vs. Capcom 3 and it's update: Ultimate Marvel vs. Capcom 3. Like Wesker himself, its model is based off its appearance in Resident Evil 5. He is able to shoot it straight forward on the ground and shoot a down-forward angled shot both in the air and on the ground. He can teleport after firing. The down-forward angled shot is also available as an assist move and is generally considered the best off-the-ground assist in the game.