Capcom Production Studio 3 was one of several semi-autonomous R&D studios created by Capcom in 1999. The studio was absorbed back into Capcom in 2005 following a restructuring. Its senior producers was Tatsuya Minami.
Studio 3 had a close relationship with Studio 4, and developed several Resident Evil titles, including Resident Evil Survivor (2000); Resident Evil: Dead Aim (2002) and Resident Evil 0 (2002). Along with adapting the rejected "Castle" scenario into Demento, Studio 3 was also responsible for porting several Resident Evil titles to the GameCube.