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The Detention chamber passage (監禁室への通路 Kankin-shitsu e no tsūro?)[1] is an area of the Arklay Laboratory.

Description

It's a passage composed of emergency light that is used to indicate an emergency. The passage lead to a door going into the Detention chamber. In the 2002 Remake of the original 1996 game, the passage was redesigned as stairs were added in which the door is located below.

Guide

Detention chamber passage (8)
Upon rescuing Jill/Chris from the Detention chamber (depending on who the
Detention chamber passage (9)
character that is played), the game will immediately respawn into this
Detention chamber passage (1)
passage. Jill/Chris will temporary follow the player at this point until reaching the B3F west corridor. If player decides to head back into the Detention Chamber again, Jill/Chris will wait here.

In Remake, player must find the Laboratory Key in order to set Jill/Chris free. The key itself can be find inside the Culture tank room after the confrontation with Albert Wesker and the Tyrant.

Examines

Resident Evil
Location Localization Original script
? ? ?
Resident Evil (2002)
The door to the Detention chamber (Without the key) The laboratory exit door is locked.
The door to the Detention chamber (With the key) You used the Laboratory Key.

Gallery

1996
2002

Background

1996
2002

Bibliography

Sources

  1. Takeo (ed.), Inside of BIO-HAZARD, p.111