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Taxidermy room (Spencer Mansion) is an area that is located on the second floor of the west wing in the Spencer Mansion. This area is featured in Resident Evil (1996) and Resident Evil remake (2002)
Description[]
In The Original Resident Evil it is a room that contains various stuffed animals. The room is brightened up by the lights on the ceiling and on the wall. A small rug and chair, also a round table with books and bottles.
In the 2002 remake, it too contains various stuffed animals and a large oriental area rug that covers the entire room. There is a lamp, chandelier, a few papers and books that are placed on a small rounded table.
Guide[]
![Trophy room 1996 (2)](https://static.wikia.nocookie.net/residentevil/images/a/a5/Trophy_room_1996_%282%29.jpg/revision/latest/scale-to-width-down/200?cb=20150607125351)
...Nothing important.
The player must use the Helmet Key to unlock the door to this room. The player can press the switch to turn the room's light on and off. A Red Gemstone can be seen placed on the deer, the player can only obtain it by turning off the light, which the gem glows in the dark. The steps can be push below the deer, to reach it. Other items that can be found; Shotgun Shells and Magnum rounds.
In the remake, in order to obtain the red and yellow gems, the player must turn off the lights. Each gem has different uses:
- Yellow Gemstone - Placed on the Tiger statue inside the Tiger Statue room to reveal one of the MO Disks.
- Red Gemstone - It is to be combined with the Jewelry Box to make the pieces come out.
When you turn off the lights, run under the moving stuffed eagle, and quickly climb the small dresser and grab the Gem before the eagle stops and makes a clicking noise. Players can use the same strategy to obtain the other gem.
Examines[]
Resident Evil | |||
Location | Localization | Original Script | |
---|---|---|---|
The switch for the light | There's a switch. Will you push it? Yes/No | ||
Checking the cabin | Nothing useful. | ||
Checking the stuff animals | It looks as if it's alive. | ||
Checking the stuff eagle. | It looks like it's about to move. | ||
Checking the stuff deer (Light turn on) | ...Nothing important. | ||
Checking the stuff deer (Light turn off) | Will you try and take out the eyeball? Yes/No | ||
Resident Evil (2002) | |||
The switch for the light | There's a switch here. Press it? Yes/No | ||
Checking the stuff deer (No light) | A glowing red jewel sits in the eye. It looks like you could take it out? Yes/No(Yes) It's attached to something and refuses to budge. |
Gallery[]
- 1996
- 2002
Background[]
- 1996
- 2002