In Resident Evil 0, each Eliminator's health is split between two possible health ranges. 50% will have 100HP, and 50% will have 150HP.[1]
Moveset[]
Stats are derived from the biohazard 0 KAITAISHINSHO guide.[1]
Attack
Damage
Close range
Middle range
Long range
Description
Left-hand scratch (左手引っかき)
10
Yes
No
No
Eliminator slashes the player with their left hand.
Right-hand scratch (右手引っかき)
17
Yes
No
No
Eliminator slashes the player with their right hand.
Jump and scratch (跳び引っかき)
14
No
Yes
No
Eliminator jumps at the player and scratches them.
Triangle jump and scratch (三角跳び引っかき)
16
No
Yes
No
Eliminator jumps around the area and finally scratches the player.
Jump and bite (跳びかみつき)
16+14x4
No
Yes
No
Eliminator jumps at the player, biting them.
Approach (近づく)
0
No
Yes
Yes
Eliminator moves closer to the player, causing no damage.
Triangle jump (三角跳び)
0
No
Yes
No
Eliminator makes multiple jumps, but causes no damage.
Jump (跳びのく)
0
Yes
No
No
Eliminator jumps away from the player, causing no damage.
Strategy[]
Type of weapon
The amount of damage and number of attacks required to kill
Close range
Mid-range
Long range
Very long range
Knife
11(10~14)
Handgun
Normal
20(5~8)
18(6~9)
15(7~10)
5(20~30)
Handgun
Custom
24(5~7)
21(5~8)
18(6~9)
6(7~25)
Shotgun
70(2~3)
49(3~4)
35(3~5)
10(10~15)
Molotov Cocktail
Direct hit:56(2~3)、Blast:40(3~4)
Grenade Launcher
Grenade Rounds
Direct hit:85(2), Blast:17(6~9)
Grenade Launcher
Flame Rounds
Direct hit:99(2), Blast:19(6~8)
Grenade Launcher
Acid Rounds
Direct hit:200(1), Blast: 20(5~8)
Magnum
160(1)
144(1~2)
128(1~2)
40(3~4)
Magnum Revolver
Direct hit:600(1, Post-penetration: 200(1)
Sub-machine Gun
8(13~19)
Rocket Launcher
800(1)
Resident Evil: The Umbrella Chronicles[]
Eliminators appear as an enemy in Resident Evil: The Umbrella Chronicles.
Health[]
In all levels Eliminators appear in, they all have 30HP;[2] this differs from Zombies, who have anywhere between 10 and 110HP depending on the level.
Strategy[]
Eliminators are divided into three parts when determining damage bonuses: the head, body and 'other' parts (e.g. legs). For example, a headshot with a handgun yields 3x normal damage (the body), while leg shots deal half normal damage.[2]