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Further notes

Resident Evil 2 (1998)[]

Marvin as a zombie is much like Forest Speyer from the first Resident Evil. He can be faster than other zombies but can still be killed with a single shotgun blast to the head.

Resident Evil 3: Nemesis[]

Marvin appears in the minigame Operation: Mad Jackal. He will appear in the substation, surrounded by seven naked zombies. If he is alive, player will hear him scream "Go away!", entering that room. He will drop the following items for saving him: H. Gun Bullets (60) for Carlos Oliveira and Nikolai Zinoviev; First Aid Spray for Mikhail Victor. He will die if the player doesn't save him in 6 minutes of gameplay.

Resident Evil Outbreak File #2[]

Marvin appears as an NPC fighting off zombies inside the front gate of the Raccoon Police Station during "Desperate Times" scenario. Here he appears already injured. Unlike the other officers fighting throughout the police station, he is not killed after enough time in the scenario has passed. Also as an NPC, if a player controls Kevin and goes to talk to him, they'll have a conversation about the situation going on in the city, and Marvin asks him for help to get the gems. Besides that, he can also converse with the eight default characters via ad-libs if they are used near him. He cannot converse with playable NPCs however. Marvin is also unlockable as playable in the Outbreak games.

Name
Marvin
Mavin (Injuried)
Appearance
Marvin
Marvin injured
Outbreak Unlock requirement
Data Convert from File #2 (Only works if Marvin was unlocked through GameShark, Codebreaker, etc., along with file#3 NPC's)
Data Convert from File #2 (Only works if Marvin was unlocked through GameShark, Codebreaker, etc., along with file#3 NPC's)
Outbreak File #2 Unlock requirement
Complete the Desperate Times scenario as Kevin or a Kevin-type character on any difficulty and purchased him for 4000pts.
The following is a translated adaptation of information found in the BIOHAZARD OUTBREAK FILE 2 GRAND BIBLE.
Model
Mark
Mark
Vitality
2000~2500
?
Infection rate
2.03% per minute
?
Movement speed
1.00
?
Attack modifier
X1.00
?
Starting condition
FINE
?
Starting items
Hemostat
?

The following is a transcription of information found in the BIOHAZARD OUTBREAK FILE 2 GRAND BIBLE.
No.


名前
Marvin
モデル
Mark
精力
2000~2500
ウイルス侵攻
2.03% per minute
移動速度
1.00
攻撃力補正
X1.00
初期状態
FINE
初期所持アイテム
Hemostat

  • Note: There is another version of Marvin in the Outbreak games. This version is coded as a character as well but was never meant to be played as, as it is statless and must be modified to have stats via game enhancer. This version is the injured Marvin's gameplay model and features a patch of blood on his stomach.

Resident Evil: The Darkside Chronicles[]

Branagh appears at the beginning of the second chapter of the "Memories of a Lost City" scenario. The Police officer will ask the player to look for survivors in the other rooms while he remains in the lobby. Upon returning to the lobby after Sherry Birkin's chase, Branagh will have turned into a zombie. Different to the original Resident Evil 2, the zombie Marvin cannot be killed by a headshot.

Resident Evil 2 (2019)[]

In a First Run scenario, when the player returns from the parking garage, Marvin has transformed into a zombie to which the player character with react with horror and sadness upon encountering him. In a Second Run scenario, Marvin will already have transformed as soon as the player makes their way to him, however as the player character has not met him they will not comment on his transformation. When Marvin has transformed, he has no additional stats and behaves like other zombies. 

Sources[]

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