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Kazuhiro Aoyama

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Kazuhiro Aoyama is a Japanese games developer who worked for Capcom in the 1990s. He is known for directing Resident Evil 3: Nemesis.


Aoyama was part of the development team that developed the original Resident Evil.[1] Following this he was moved to the Resident Evil 2 development team, and continued in it after the game was heavily altered.[2] Aoyama is identified as the person who named the "Licker" enemy created in the new version,[3] and is also credited with the creation of "The 4th Survivor".[4]

In 1998 he was selected to work on Shinji Mikami's new project. Fearing Resident Evil 2 was a radical enough departure from the original title to potentially alienate fans, Mikami and the franchise supervisor of the time, Yoshiki Okamoto, worked to create a new game more true to the themes of the original. Aoyama was assigned as director of this game, which would later become Resident Evil 3: Nemesis.[5]



  1. Resident Evil (PS) credits
  2. Resident Evil 2 (PS) credits - MobyGames
  3. Saitō, Ayumi (ed.), RESEARCH, p.186.
  4. Yasuhisa Kawamura Interview (Project Umbrella). Project Umbrella. Retrieved on 2015-06-13.
  5. Resident Evil 3: Nemesis (GCN) credits - MobyGames

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