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Main hall

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The Main Hall of the Raccoon City Police Department is a location featured prominently in Resident Evil 2 (known as Hall1F (ホール1F Hōru 1 F?)), Resident Evil 3 and Resident Evil Outbreak File 2. It also appears in Resident Evil: The Umbrella Chronicles, Resident Evil: The Darkside Chronicles, and Resident Evil: Operation Raccoon City.

Description

The main hall was used as the central hub for all activity by the officers of Raccoon City. During the Raccoon City outbreak, it was used as a shelter by survivors. There is a statue on the lower level of the Main Hall that opens a passageway when all of its Emerald Plates are in place. The statue also holds a key; it is dropped from the vase the statue is holding when the Unicorn Medal is placed in its slot. The statue is a remnant from when the police station served as Raccoon City's art museum. The Main Hall branches off via three doors: one door leads to the detectives' offices (the hallway with the pay phones), another door leads to the waiting room, and the last door leads to the officers' lobby. There is also an extendable ladder located on the wall opposite the main doors.

Hall1

Blocked off door in RE3

The hall's central focus is the reception desk, which houses a computer, a filing system, and a typewriter (presumably for taking down incident reports, so as not to tie up the hall's lone computer). Although Resident Evil 3: Nemesis depicts the doors to the detective's offices and waiting area as being boarded up and blocked off, they are simply locked in other games.

In Resident Evil: Operation Raccoon City, the main hall is portrayed having blood and papers scattered everywhere.

Guide

Resident Evil 2

Upon entering this room, a short scene plays of the character looking up the hall. At the center desk, there is a Typewriter, a pack of Ink Ribbons, a pack of 30 H. Gun Bullets in Leon A and Claire A, a Shotgun in Leon B, and the G. Launcher in Claire B.

Using the Unicorn Medal on the central statue will reveal the Spade Key.

In the A scenarios, the doors to the Reception desk and the 1F lobby will initially be locked and the player can only go to the West office. After visiting the West office and coming back, a short will play where the player hear the door lock, and then they will no long be able to go back in. There is a computer where the Blue Card Key can be used to unlock the other doors.

Resident Evil 3: Nemesis

Three Green herb can be found on the left of the main hall door, where as the handgun bullets is on the main desk.

Examines

Resident Evil 2
Location Localization Original Script
Door to the Reception desk and 1F lobby before using the Blue Card key It's electronically locked.
Door to the West office (After leaving Marvin from the office) It's locked from inside.
The fountain at the centre

An old fountain. Something is written here.

"To obtain the key to open your heart, I'll wait for the Unicorn, the beautiful beast."

The fountain at the centre (After the medal is place) A medal is in place.
Emergency Ladder (2F) An emergency ladder. Will you push the button? Yes/No
Resident Evil 3: Nemesis
Location Localization Original Script
Door toward the Reception room and 1F Lobby It is completely blocked off.
The fountain at the centre "Statue of the flying goddess"
About to obtain the 1F map for the RPD It's the Police Station Map.
About to use the computer (With Brad Vickers S.T.A.R.S card or Jill S.T.A.R.S Card) Will you use the S.T.A.R.S. Card? Yes/No

Further notes

  • This is one of the most frequently-visited rooms in the entire series, appearing in a grand total of five console games.
  • Until Resident Evil: The Umbrella Chronicles, an enemy had never been seen on the bottom floor.

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