(Capcom's primary storyline)
- See also: Giant Moth
Some of these creatures were encountered in the Antarctic Base, where they were able to produce poisonous dust and had also taken to attaching eggs to bodies cocooned in the corridors. These eggs would later hatch into parasitic larva that would seek out fresh prey, latching onto and poisoning them to eat at their leisure upon death.
The moths in Resident Evil Code: Veronica will respawn constantly and should always be avoided if possible. If the player does choose to kill them however, they are very weak and will die after a single shot from any weapon, although they may need stamping on to finish.
If the player becomes poisoned by a moth or its larva, they can find a row of blue herbs in the nearby area. These herbs are very limited in number, so it is advised that the player avoids confronting the moths to limit usage of them and run passed them instead.