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  • CAUTION*
THE STATUS SCREEN
Enemies and partners will continue
to move even while this screen is
open. If attacked, you will be
returned to the normal screen.


DAMAGE
Examine your health with the EKG.
FINE (green) - unhurt
CAUTION (yellow) - minor wounds
CAUTION (orange) - minor wounds
DANGER (red) - grave wounds


POISON
Occasionally, you will be poisoned
by an enemy. As time goes by, you
will gradually lose health in this
state. Your EKG will read "POISON" when this happens.


BLEEDING
Sometimes, enemy attacks will leave
you bleeding. In this state, your
speed decreases and movement depletes
health. Your EKG will read "BLEED"
when in this state.


VIRUS GAUGE
This gauge (viewable from the
status screen) measures your viral
contamination. If it reaches 100%
you will die.


CRAWLING 1
If you take enough damage, you will
hit the ground and begin to crawl.
In this state, you are unable to
attack or move from room to room.


CRAWLING 2
While crawling, your rate of viral
contamination increases in speed.
To get back up, you must either use
a recovery item or be helped to your
feet by another player.


MAPS 1
Press the □ button to call up a map
showing all rooms you have been to.
if you find a map within the stage,
all rooms will be displayed even if
you haven't been to them yet.


MAPS 2
GREEN ROOMS - been there
RED ROOMS - currently there
YELLOW DOORS - haven't checked yet
BLUE DOORS - open
RED DOORS - can't be opened


HERBS 1
Different colored herbs have
different effects on physiology.
GREEN HERB - restores health
BLUE HERB - cures poison
RED HERB - increases restoration


HERBS 2
Herbs can be mixed to create new
combinations.
Ex: GREEN + RED = MIXED HERB (G+R)
There are many combinations, each
with unique properties.


CONFIRMING PARTNERS' STATUS
You can take a look at the virus
gauge and items of your partners
in the same room via the statue screen.


TAKING ITEMS FROM THE DEAD
If other characters have died,
approach them and use the statue
screen to scavenge useful item from
them.


SAVING
If you examine the typewriters
throughout the game, you are able to
save your progress.
You are able to continue from that
point, but if you save again, your
old save data will be overwritten.
(You may not create multiple save
files.)
The number of times each typewriter
can be used is limited as well.
Additionally, you will find that if
you clear a scenario after having
continued from a save, you will
incur a clear point penalty.

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