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Computer and Video Games
Revelations is a long way from a perfect action game, but it is a near perfect 3DS package. Forget Mercenaries 3D - it's time to leave the port and board Resi's true 3D maiden voyage.
Resident Evil Revelations is the franchise’s return to true form. It’s once again scary to turn around the corridor, not knowing what monstrosity awaits. Resident Evil fans have every reason to own a 3DS to witness this outstanding installment and should not be missed by any means.
Every scene is rendered with incredible detail, the lighting and texture work are phenomenal, and little touches like intricate reload animations make it clear the developers weren't about to cut corners just because Revelations is a handheld game.
Make no mistake about it, this is a full Resident Evil adventure that isn't watered down because it's in portable form. That's no small accomplishment. Despite its disappointments, Revelations will be remembered as one of the better entries in this series, and should serve as a notice to all other developers, including Nintendo itself - this is the type of production value we want to see on the 3DS.
Resident Evil: Revelations splices the survival horror DNA of classic Resident Evil with the new, brisker strain of Resident Evils 4 and 5. The result isn't an Umbrella-style crime against nature, but a healthy, happy hybrid: an optimum mix of tense, creepy exploration and stop-and-shoot action, telling a tale of bioterrorism and unwise genetic meddling aboard an abandoned ocean liner.
Resident Evil: Revelations is gorgeous, huge, and offers the most fully-featured online co-op experience on 3DS. The single-player isn't quite the survival horror comeback Capcom promised but, with its brilliant take on score attack, Raid mode ensures Revelations delivers at least once on its title.
The promise of a portable and blockbuster RE is mostly realized, and the control improvements and sense of scale translate effectively, but I sincerely hope Capcom chooses to skew from RE's cheesy past and make more memorable adventures moving forward.
Thought it was OkayEdit
It takes the best and worst of Resident Evils past and present, and spot welds them together unevenly. If the designers had committed wholeheartedly to either polarity of action or horror, Revelations may have been a headshot, but what we're left with is more like a glancing blow.
Resident Evil: Revelations hooked long-time fans with the promise it would return to the series' survival horror roots, but couldn't resist an attempt at reaching a wider audience. Instead of producing a splintered and botched attempt at blending action and horror, Capcom should have stuck to its guns.
No sites panned Resident Evil: Revelations (yet). If any bad scores (5 out of 10 or lower) appear, they'll be added to this section.
Now it's time for Wikians to review RE: Revelations. If you pick up a copy of Revelations, post your thoughts on my blog, or post your own blog and message me the link. I'll add Wikian reviews to this section as they come in. You can also vote in the poll on whether or not RE: Revelations is worth buying.
Pros: Great graphics, great controls, puts the "horror" back in "survival horror" as far as RE goes.
Good Points: Almost flawless graphics, fluid controls, return to survival horror, Raid Mode is brilliant, excellent audio, good supporting cast. Bad Points: Backtracking can be annoying, water sections are boring, plot can be muddled at times.