Resident Evil Survivor, known in Japan as Biohazard Gun Survivor (バイオハザード ガンサバイバー,Baiohazādo Gan Sabaibā?) is set in the isolated city of Sheena Island around November 1998. This game is a major departure from the series, deviating from the fixed camera angles of the previous games to a first-person view. The Japanese and PAL versions of the game allowed use of the Namco GunCon, a light gun that gave the game a more arcade feel. It was decided by Capcom U.S.A. that the American version would not allow the use of the GunCon, due to the then-recent Columbine Massacre, instead giving players a slower, more atmospheric gameplay experience.
It was re-released in March 2001 in Japan as part of the Capcom Collection (Japanese: "Kapukore"). The game was also released for PC in Taiwan in 2002. Instead of a straight source conversion, it was fully reconstructed on a different engine. This version allowed mouse-aiming and had graphic-filtering, although it is also known for being buggy, flat lighting, messed up sounds, recorded cutscenes in low resolution instead of PS1's real time cutscenes and lacking general AI scripts, This version does not use real fonts, instead it uses images with texts and alpha transparency due to Chinese characters.