Resident Evil is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the same name. While this version was simply titled Resident Evil, it is often known under the informal titles of Resident Evil: Remake or Resident Evil: Rebirth (abbreviated REmake and REbirth, respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters (biohazard) in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters (BIOHAZARD). The game is notable for its graphical overhaul, mechanical updates, and revived sub-plots. It received positive reviews from video games critics, with many praising the much needed overhaul and increased scare factor.
The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside Resident Evil 4, made a Nintendo-exclusive by the unrelated Capcom Five agreement, and Studio 3's Resident Evil 0, which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, the 2002 remake would only receive a Nintendo Wii port in 2009 (as part of the Resident Evil Archives collection) until 2014, when Capcom announced its re-release worldwide for January 20, 2015 on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014 for Xbox 360 and PlayStation 3 It was also included in the Origins Collection.