Translation errors
Further notes
File:Resident Evil 2 Gamecom 1 4 Gameplay

Despite the severe technical limitations of the system / having had to have been built from the ground up, the game does manage to retain many of the original screens and puzzles from the game (albeit in a completely re-drawn, monochrome color form).

Perhaps the most noticeable feature missing from the game is any semblance of a story past the intro slideshow (which recounts the events of the original Resident Evil). No attempt is made to recreate any of the cutscenes in the game, either the FMVs or the conversations between characters. Without a previous knowledge of the events of the full game, players are left with little context for their actions or a sense of what location they are in.

The native resolution of the is 200x160 pixels, and features a 4-color greyscale color palette.


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