Resident Evil Wiki
Advertisement
Resident Evil Wiki


Biography
Development
Gameplay
Quotes
Appearances
Gallery
Further notes

CODE: Veronica[]

Playing as Steve[]

Steve is first and only ever played immediately after the Bandersnatch encounter. His inventory includes Family Picture and the Sub Machine Gun, depending on how many enemies the player kills at this point, his dialogue in the next cutscene will be different.

Players can unlock Steve in the Battle Game minigame by solving the drawer puzzle in Chris's game. There is a painting of a volcano on a small piece of land, which reads "Lava burns forest, flows to sea, forms the earth." The drawers must be selected in this order: Red, Green, Blue, Brown. This opens a nearby drawer containing the Luger Replica.

His inventory in the Battle Game includes the Combat Knife, Gold Lugers, Sub Machine Gun, Mixed Herb (G+R+B) (x2) and the same Family Picture. Both the Gold Lugers and Sub Machine Gun have infinite ammo by default, similar to the other characters in the mode.

Fighting Steve[]

No weapon can kill Steve, however, he can be stunned to stop him from hitting Claire with his axe which can lead to a dying state if hit (first aid sprays or combined herbs are recommended in the case of being hit by Steve), the magnum and grenade launcher are recommended to stun Steve, but be aware that he recovers very quick, after stunning him continue through the room to escape him, after escaping from the room a cutscene will play and Steve will die after saving Claire from Alexia.

Alternatively, just use first aid sprays and mixed herbs each time hit and keep running. Steve can only get in about two or three swings if the player continues to run to the cutscene trigger. It is possible to dodge his first attack and trigger the cutscene without taking damage.[1] Steve has three different attacks.[2] 

The Darkside Chronicles[]

Steve is playable during the Game of Oblivion scenario for chapters 1-6 but not chapter 7 where Chris takes his place. His handguns are based on the Golden Lugers from CODE: Veronica. His counterattack is first kneeing the zombie in the gut then preforming a drop kick and landing on their feet. His assist attack is first delivering a jumping kick then preforming another type of jumping kick involving turning his body to kick with force causing his body land on the ground and needing to get back up. His costumes are;

  • Prisoner - Default costume.
  • Western - Extra costume. Unlocked by getting an "S" rank on all Game of Oblivion chapters on NORMAL. Notably features the phrase "Axe Monster" on the back of his vest with axes printed under the words. This is referencing his use of axes when he becomes a monster.

Steve Monster[]

Steve is fought while he is mutated by the t-Veronica virus during Game of Oblivion 7. Like his CODE: Veronica incarnation, no weapon can kill him in Darkside Chronicles. He can still be stunned to stop from hitting the player with his axe with either a fully upgraded handgun or a shotgun, provided the player shoots him in his exposed heart to both stop the attack and inflict extra damage (it is recommended to save the powerful weapons for the battle with Alexia). When the characters start climbing the destroyed stairwell, Steve will jump in an attempt to hit the player once again. Simply use a fully upgraded handgun or a submachine gun to take him down. When the highest point of the stairwell is reached, Steve will make a last attempt to kill the player, use the handgun to take him down, then perform the Quick Time Event to dodge his final attack in which he destroys the area where the characters were standing, after the fall you'll see that Steve drove the axe into his own neck, after removing it, he'll fall in a weakened status which ends the fight. Following this, a cutscene will play in which, like in the original CODE: Veronica, Steve will save Claire and die.

Sources[]

Advertisement