The Mercenaries is a recurring minigame in Resident Evil 6. Unlike Resident Evil 4 and 5, the Mercenaries is unlocked by default. As seen previously, the main purpose of Mercenaries again in Resident Evil 6 is to accumulate a high score within a limited time without dying. However, players can now equip skills to their advantage similar to The Mercenaries 3D.
The timer starts with two minutes (2:00). Multiple things can be done to add on to the timer, just as before. Time crystals make a return and must be smashed with some form of melee attack (they can also be slid into) to add time to the counter. Time crystals come in 30, 60 and 90 second varieties.
As with before, killing an enemy with a melee attack will add 5 seconds to the timer. Killing an enemy with a Coup de grâce will add 7 seconds to the timer. With the new counter mechanic, killing an enemy with a counter-attack will add 10 seconds to the timer instead. Killing multiple enemies with a single melee attack simply adds together the time gained for each kill.
Other mechanics of Mercenaries are the same. Points are awarded based upon the types of enemies that are killed. Killing multiple enemies in succession leads to a Combo which will add bonus points the higher the combo goes. A combo is lost if no enemy is attacked and killed within several seconds. As with Resident Evil 5, green combo crystals are present in levels and provide the same bonus - 1,000 points per combo kill (in addition to other points awarded). Combo crystals (replacing the chests from the previous games) can be smashed with a melee attack or shot to activate.
Yet again, each map is limited to 150 enemies it seems. Enemy spawns will be based upon the map that is chosen, as well. Certain enemies will only appear under certain conditions, however. For example, achieving a certain combo number or higher will cause a certain type of enemy to appear, or achieving a certain score, or other factors.
Scoring
Rank
Rank Level | Solo | Duo |
E Rank | 0 - 39,999 | 0 - 59,999 |
D Rank | 40,000 - 59,999 | 60,000 - 89,999 |
C Rank | 60,000 - 79,999 | 90,000 - 119,999 |
B Rank | 80,000 - 99,999 | 120,000 - 179,999 |
A Rank | 100,000 - 139,999 | 180,000 - 219,999 |
S Rank | 140,000+ | 220,000+ |
Characters
The Mercenaries started off with three playable characters which are Leon, Chris and Jake. In the new downloadable patch, Agent was made an available character. Helena, Piers, and Sherry are unlocked by getting at least a B rank on the maps Urban Chaos, Steel Beast, and Mining the Depths respectively. Ada is unlocked by finishing her campaign and Carla is unlocked when all characters and Costume 1's are unlocked.
Costume 1 is unlocked by obtaining an A Rank with chosen character on any map. Costume 2 is unlocked through RE.net with 60,000 RE Points and is identical to Costume 1 except for a different coloration. A third costume depicts each of the main seven characters in a "retro" polygon appearance; reappearing characters (Leon, Chris, Sherry, and Ada) have the same appearance as their earlier incarnations. These costumes are available on RE.net as a prize for certain Online Events, having the same weapons and items as Costume 1 and Costume 2.
Leon S. Kennedy
Contextual melee moves:
- Reverse roundhouse - Light damage
- Armlock throw - Instant kill on zombies and J'avos
- Bulldog - Instant kill on zombies and J'avos
- Snap kick (Coup de grace and rescue partner prompt) - Heavy damage
- Low Roundhouse (Rescue partner prompt) - Light damage
Chris Redfield
Contextual melee moves:
- Backhand - Light damage
- Neckbreaker - Instant death
- Throw - Instant death
- Haymaker/Straight (Coup de grace) - Heavy damage
Jake Muller
Contextual melee moves:
- Jumping roundhouse - Light damage
- Suplex - Instant death
- Spinning DDT - Instant death
- Windfall - Heavy damage
Helena Harper
Contextual melee moves:
- Roundhouse - Light damage
- Tilt-a-whirl throw - Instant death
- Elbow drop - Instant death
- Dropkick (Coup de grace) - Heavy damage
Piers Nivans
Contextual melee moves:
- Roundhouse - Light damage
- Headlock Takedown - Instant death
- Back Breaker - Instant death
- Uppercut (Coup de grace) - Heavy damage
Sherry Birkin
Contextual melee moves:
- Roundhouse - Light damage
- Double foot press - Instant kill
- Face smasher - Instant kill
- Sweep Kick (Coup de grace) - Heavy damage
Ada Wong
Contextual melee moves:
- Fan kick - Light damage
- Hurricanrana - Instant kill
- Face buster - Instant kill (Counter Attack) - Heavy damage
- Flash Kick - Instant kill (Coup de Grace)
Carla Radames
Costume | Load-out | Ammo drop rate | Health Tablets |
---|---|---|---|
Default | 9mm Ammo: Common
Grenade Rounds: Never |
6 Health Tablets |
Carla's melee moves are the same as Ada's.
Agent
Costume | Load-out | Ammo drop rate | Health Tablets |
---|---|---|---|
Default | 9mm Ammo: Common
7.62mm NATO Ammo: Slightly uncommon |
4 Health Tablets |
Contextual melee moves:
- Reverse Roundhouse
- Neck breaker
- Headlock Takedown
- Top-down punch (Coup de grace)
No Mercy
No Mercy makes a return on the PC version of Resident Evil 6, the mode plays similarly to how it was in Resident Evil 5 but with some differences such as the ability to play in coop, the amount of enemy kills being 300 as opposed to 400, enemies are also more aggressive and weaker compared to the basic Mercenaries. As a final note, items that normally do not spawn in the Mercenaries (such as Magnum ammo or 12.7mm ammo) will spawn in No Mercy.
As an exclusive to No Mercy, Capcom and game developer Valve had teamed up to allow Left 4 Dead 2 content for No Mercy. The content includes the main cast from Left 4 Dead 2 being playable characters with their own loadouts alongside The Witch and The Tank replacing the Bloodshot and the Napad as enemies.
Skills in The Mercenaries
Please note that all skills in this game-mode have a single tier and cannot be upgraded.
Only a single skill can be used at a time.
Skill Name | Original Name | Skill Points Requiered | Description |
Eagle Eye | ホワイト・フェザー | 3,000 | Adds level 3 for zooming in On Sniper Rifle Scopes. |
Item Drop Increase | アイテムドロPプUP | 35,000 | Causes defeated enemies to drop items more. |
Go For Broke! | エクステンションハント | 60,000 | When 30 Seconds Or Less, Instead Of 15 Seconds, You Get 17 Seconds For A Combo. |
Time Bonus + | タイムボーナスプラス | 90,000 | Increases Time Bonuses collected by 10 seconds. |
Combo Bonus + | コンボボナスプラス | 50,000 | Combo Bonuses collected will add 10 seconds longer than normal Combo Bonuses. |
Limit Breaker | リメットブレイカー | 60,000 | If you get over a 50 combo kill, points are increased when killing an enemy. |
Blitz Play | ラビッドアタック | 5,000 | If you attack immediately after another player, your attack power will increase. |
Quick Shot Damage Increase | クイックショットダメージUP | 15,000 | Your power is increased when you activate a quick shot. |
Power Counter | クロスカウンター | 8,000 | Greatly increases the power of counters. |
Second Wind | インスティルエナジー | 6,000 | When your life gauge is 2 blocks or below, both firearm and melee attack power is increased. |
Martial Arts Master | マーシャルアーツマスター | 25,000 | Power of melee attacks is increased, but power of firearm attacks is reduced. |
Target Master | シュティングマスター | 25,000 | Power of firearm attacks is increased, but power of melee attacks are reduced. |
Last Stand | ラストスタンド | 30,000 | Both firearm and melee attacks are increased, but attacks on you hurt 3 times as much. |
Preemptive Strkie | プリエンティブストライク | 7,000 | Increases attack power if you attack form behind. |
Dying Breath | ラストリゾート | 15,000 | Increases attack power in dying status, but your recovery time is shortened by 5 seconds. |
Pharmacist | ボタニスト | 17,000 | When you use a health tablet, your health increases by 2 blocks. |
Medic | メディック | 12,000 | Heals a teammate far away from you when you use a health tablet. |
First Responder | レスキュー | 15,000 | Makes it easier to rescue dying teammates. |
Take It Easy | レスティングカバー | 20,000 | When using cover, your healing recovery is faster. |
Natural Healing | ナチュラルヒーリング | 15,000 | Your healing and combat gauge recovery is faster. |
Stages
Zombie Stage
J'avo Stage
Zombie Stage
J'avo Stage
J'avo Stage
|
Zombie Stage
J'avo Stage
J'avo Stage
Zombie Stage
J'avo Stage
|