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Within the Survival Horror gaming community, many people often mention a desire for a return to previous camera angles, controls and traditionalist game design.
To begin with, I feel that a clarification of the roots of survival horror must be examined. The defining characteristic of Survival Horror was actually founded in 1992's Infogrames game titled Alone in the Dark, not the often mentioned Resident Evil. Alone in the Dark featured the same cinematic camera angles, controls and puzzle inspired gameplay that would plague the genre as a whole for more than a decade. Between the years of 1992 and 1996, the only similar games were sequels to Alone in the Dark. When Capcom began work on Resident Evil Shinji Mikami took a lot of elements from the …
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