(Operation Raccoon City's backstory)
"I can see ... everything!"
Vladimir Bodrovski, codenamed "SPECTRE", was a member of the Umbrella Security Service renowned for his great sharpshooting ability. SPECTRE also has a goggle-like device that can be used in many ways like looking through walls and thermal imaging.
Previously with the former Soviet Union’s security services, SPECTRE was well suited to his role as an intelligence technician where his lack of any standout physical or social characteristics helped him to remain virtually invisible in any situation.
His work brought him into contact with the seedier side of life, something he soon discovered he had an affinity for. He exploited his underworld network for his own gain, namely blackmail, which eventually brought him into conflict with the authorities. As a result, SPECTRE had to flee Russia with investigators and authorities on his heels every step of the way.
Spectre is described as the "Surveillance" class.
"A veteran of the Cold War, former spy, Vladimir 'Spectre' Bodrovski was moved from Umbrella's European wing for unknown reasons. The premier surveillance expert of the U.S.S., he was transferred to Wolfpack when the upper echelon of Umbrella management realized his skills could greatly benefit them."
Spectre's brutal kill involves him performing a stab and then a kick that causes a flash like a Stun Grenade to emit. This has the same effect as if one actually went off.
When reviving a dead teammate he will say "Looks like I'll have to keep a closer eye on you".
His alternate color in the USS Wolfpack Uniforms DLC is a green tinted uniform.
Enemy types are identified by corresponding symbols.
|Zombies / Crimson Heads||Orange circles|
|Human Soldiers / Spec Ops||Red triangles w/ top point as direction faced|
|Lickers||Orange Licker heads|
|Hunters||Orange circles w/ triangles as claws|
|Parasites / Parasite Zombies||Orange Parasites|
|Tyrants||Orange Tyrant heads|
|Nemesis||Orange Nemesis head|
|Intel||White exclamation mark inside grey circle|
|Green Herb||Green leaf|
|First Aid Spray||Green cylinder w/ green rays emitting from it|
|Antiviral Spray||Purple cylinder w/ purple biohazard sign behind it|
|Frag Grenade||Grenade w/ green spikes|
|Incendiary Grenade||Grenade w/ red and orange flames|
|Stun Grenade||Grenade w/ blue and white circles|
|Ammo Piles / Refill Box||3 bullets on top of a white line|
|Ammo Crate (Unlimited)||5 bullets within a grey rectangle|
|Weapon Crate||Assault rifle inside a case|
Basically, SPECTRE serves as the 'eyes and ears' of the group. He assesses the surroundings and notifies the group if there are enemies, or items, within his jurisdiction. This allows his allies, as well as the player, the upper hand when items are running low, or if escaping from a zombie horde. His sonar vision also lets him surprise opponents, which at first feel they are safe within confined spaces.
- Bodrovski's codename, "SPECTRE", is a reference to a character in the games SOCOM: 1,2,3 and Combined Assault, a series of games Slant-Six worked on previously.
- Also the Russian word "Spectre"(Спектр) means "Spectrum", fitting with his surveillance duties.
- When SPECTRE seems to evidently speak slowly, the subtitles also show this. This reflects that English is not his first language.
- SPECTRE appears to have indulged in some cannibalism in the past to survive. If brought to the second mission and one player observes the first horde of zombies devouring another zombie long enough to comment about it (usually a bit disgusted at the scene), he will then comment: "Try surviving the Soviet winter and maybe you won't be so quick to judge".