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In the 2002 remake, the Yawn starts out with an HP value of 3000, increasing to 4000 in the second encounter. This is in comparison to Chris' and Jill's HP values of 1400 and 960, respectively.
In the Nintendo DS version of Resident Evil, a second Yawn is discovered upon returning to Point 42 (formerly occupied by Plant 42), this second one having developed hardened scales. In all versions, if the player gets bitten by Yawn, the only way to heal is by using the serum. Unfortunately, blue herbs don't work against its poison.
In Resident Evil: The Umbrella Chronicles, Yawn is fought in the Nightmare 2 chapter by Rebecca Chambers and Richard Aiken, and as the final boss of the Mansion Incident 1 chapter by Jill Valentine and Chris Redfield. The attic battle is omitted; the battle will always take place in the library. Both battles are exactly the same, except Yawn will chase Jill and Chris up onto the balcony, while in Rebecca and Richard's battle the Yawn will slither up to the balcony itself and attack you from above.
Movesets
The Yawn is capable of only two moves in the 1996 original game.
Note: All names for the 1996 original are provided by the Inside of BIO-HAZARD guide.[1]
1996 original
Move | Damage | Description/Notes |
---|---|---|
Biting (噛みつき Kamitsuki ) | 10 | Has a chance of poisoning the player. |
Swallowing from the head (頭から飲み込む Atama kara nomikomu ) | Instant Death | The Yawn will devour the character when their health is below 25. |
2002 remake
The Yawn is capable of three moves in the 2002 remake.
Note: All names in the remake are provided by the biohazard Kaitai Shinsho guide.[2]
Move | Damage | Description/Notes |
---|---|---|
Biting (かみつき Kamitsuki-maki ) | First encounter: 200 Second encounter: 300 |
|
Wrapping and swallowing (巻きつけ飲みこみ Maki tsuke nomikomi ) | Instant death | |
Downward thrust (突き落とす Tsukiotosu ) | 150 |
Weapon guide
1996 original
Note: All stats are provided by the biohazard Kaitai Shinsho guide.[3]
Weapon | Damage (1st encounter) | Number of ammunition/uses (ditto) | Damage (2nd encounter) | Number of ammunition/uses (ditto) |
---|---|---|---|---|
Combat Knife | 20 | 13 | 20 | 15 |
Beretta | 30 | 9 | 30 | 10 |
Shotgun | 40 | 7 | 40 | 8 |
Colt Python | N/A | N/A | 40 | 8 |
Bazooka | 80 | 4 | 80 | 4 |
Bazooka (Flame) | 50 | 5 | 50 | 6 |
Bazooka (Acid) | 130 | 2 | 130 | 3 |
Rocket Launcher | 900 | 1 | 900 | 1 |
Flamethrower | N/A | N/A | N/A | N/A |
2002 remake
Note: All stats are provided by the biohazard Kaitai Shinsho guide.[4]
Weapon | Damage | Number of ammunition/uses |
---|---|---|
Survival Knife (Chris's) | 150 | 20-53 |
Survival Knife (Jill's) | 91 | 33-87 |
Handgun | 180 (Critical hit: 400) | 16-172 |
Samurai Edge | 300 (Critical hit: 400) | 10-102 |
Shotgun | 500 | 6-64 |
Assault Shotgun | 550 | 6-58 |
Grenade Launcher (Grenade) | Direct hit: 800 Blast: 400 |
4-79 |
Grenade Launcher (Acid) | Direct hit: 1500 Blast: 400 |
3-32 |
Grenade Launcher (Explosive) | Direct hit: 500 Blast: 400 |
6-79 |
Magnum Revolver | 400 | 10-79 |
Self Defense Gun | 1000 | 3-32 |
Barry's 44 Magnum | 9999 | 1-4 |
Flamethrower | N/A | N/A |
Infinite Rocket Launcher | Direct hit: 9999 Blast: 400 |
1-40 |
Dagger | N/A | N/A |
Flash Grenade | N/A | N/A |
Stun Gun | N/A | N/A |
Bibliography
- Hamamura, Koichi, ed (2002) (in Japanese). biohazard Kaitai Shinsho. Famitsu. ISBN 4-7577-0980-3.
- Takeo, Sakamoto, ed (1997) (in Japanese). Inside of BIO-HAZARD. ASCII. ISBN 4-89366-659-2.