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Yellow Herbs have only been featured a few times in the Resident Evil series. Like all other herbs, they have health-regaining abilities. They are very important to find throughout Resident Evil 4 because they increase the player's maximum health.
Resident Evil Gaiden[]
The yellow herb actually first appears in this game. Yellow herbs will heal about half your character's health. The yellow herb works as the G+G (green plus green) combination from previous games.
Resident Evil 4[]
Yellow Herbs provide either Leon, Ashley or Ada with an increase to their maximum health. However, they are only usable in mixtures with Green Herbs (G+Y) or with Green and Red Herbs (G+R+Y).
Each Yellow Herb used by Leon or Ada increases their health by 1/4 of a bar. Leon can completely maximize his health after using 20 herbs. Each herb given to Ashley increases her health by one whole bar, and she only needs five to maximize her health. However, she still has much less than Leon and Ada.
Like all other herbs, they only take up a 1x2 area in the attache case. To save space, you should mix them with green and/or red herbs as soon as possible.
Selling Price[]
Yellow Herb | 3,000ā§ |
Yellow + Green | 4,500ā§ |
Yellow + Red | 5,000ā§ |
Yellow + Red + Green |
10,000ā§ |
There are only 27 yellow herbs in the main game of Resident Evil 4. You can maximize both Leon's and Ashley's health with 25 herbs, and be able to miss or sell two others. If you collect them all and give none to Ashley, then 7 can be sold for a total of 21,000 ā§ as they are, or up to 70,000 ā§ if mixed with green and red herbs.
Main game locations[]
Chapter | Area | Description |
---|---|---|
Chapter 1-1 | Village center | In a box behind one of the houses |
Chapter 1-2 | Valley | In the house near the exit |
Chapter 1-3 | Lake | In the house before the typewriter |
Chapter 2-1 | Quarry | One now appears in one of the shacks |
Chapter 2-2 | Hut | Bottom floor of the cabin |
Chapter 2-3 | Slaughterhouse | 2nd floor |
Chapter 3-1 | Castle wall | In a chest in the shack |
Audience hall | In a barrel by the Capture Luis Sera note | |
Chapter 3-2 | Underground waterway | In one of the cells |
Castle parlour | In the staircase room | |
Garden | In one of the corners of the maze | |
Chapter 3-4 | Study | In the room you start in |
Chapter 4-1 | Lobby | On the table |
Old aqueduct A | Next to the Merchant | |
Chapter 4-3 | Underground ruins | Next to the Key to the Mine |
Chapter 4-4 | Tower | Bottom floor |
Chapter 5-1 | Monitor room | Bottom floor |
Waste treatment plant | In the room with monitors | |
Communications tower | Next to the Merchant | |
Chapter 5-2 | Underground passage | After the shutter Ashley crawls under |
Chapter 5-3 | Underground cavern | In the first cage you pass |
Campsite | Near the fence | |
Ruins | Bottom of the tower | |
Chapter 5-4 | Fort | Before one of the tunnels |
Prison | Corner room, not in a cell | |
Outside passage | In a barrel on the bottom level | |
Final Chapter | Old operating theater | Near the exit |
Assignment Ada locations[]
Due to Ada's low health, Yellow Herbs are vital in order to stay alive and take more hits. There are seven in the minigame. Collecting them all raises Ada's max health from 6 & 1/2Bars to 8 1/4 Bars.
Area | Location |
---|---|
Wharf A | In a small box on top of the cliff reached by using the "CLIMB UP" command in the beginning of the area. |
Wharf A | In the room that Gatling Man comes out of, behind the sand bags. |
Wharf B | After going up the ladder, in the cave with the grenade chest in it, by the crack in the wall where you can see the grenade chest. |
Autopsy Room | Behind a glass protected shelf. |
Confinement room | After the hallway in the actual room, in the right-hand corner of the room. |
Doctors' office | In the small room at the end of the hall on the desk. |
Culture room | In the back of the lab area with all the shelves beside a Green Herb and a Red Herb. |
Separate Ways locations[]
Chapter | Area | Location |
---|---|---|
1 | Village center | Inside a box, behind the cow stable. |
1 | Cemetery | Inside a box, in the wooden hut. |
2 | Lift | Inside a locker, in the lift control room. |
2 | Slaughterhouse | On the ground, behind the slaughterhouse. |
3 | Garden | On the ground, in a corner of the maze. |
3 | Western castle wall | Inside a chest, in a room with a locked door. |
4 | Road to annex | On a box, in a small room reached through a ventilation shaft above the burning wreckage. |
4 | Shipyard | On the ground, in a locked room reached by traversing the walkways. |
4 | Antechamber | On a shelf in a corner, near the crashed bulldozer. |
5 | Fort | On the ground, right before the metal bridge. |
5 | Fort | On the ground, in the pit with the tents. |
5 | Cliff | Inside a barrel, in a narrow passageway of the ruins. |
5 | Prison | On a wooden rack, in a dark room near the Weapons Merchant. |